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101. Shader Model 3, New Particle Systems, Latest GFX - in Player Features and Ideas Discussion [original thread]
Originally by: Ancy Denaries As for the other things you mentioned, I'm clueless. AFAIK, that wasn't pre-rendered, but a program that they use to test models and effects directly.
- by Rakshasa Taisab - at 2009.02.22 09:59:00
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102. make scamming harder - in Player Features and Ideas Discussion [original thread]
Did the OP try to apply for the goons? ^_^
- by Rakshasa Taisab - at 2009.02.16 08:16:00
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103. New ewar module- Communications Jammers to prevent docking requests - in Player Features and Ideas Discussion [original thread]
This is already possible; Just take over control of the station and deny them docking rights.
- by Rakshasa Taisab - at 2009.02.16 07:36:00
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104. Since Eve Classic is being killed - in Player Features and Ideas Discussion [original thread]
Originally by: Leeluvv Layman's speak: "The Premium client will be faster than the Classic client in most cases, because the Classic client renders everything in software, whereas the Premium client uses the hardware functionality of your...
- by Rakshasa Taisab - at 2009.02.12 03:16:00
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105. Decorations 5mil a shot? - in Player Features and Ideas Discussion [original thread]
A medal is you way of telling the people of your corp that, yes, we really _DO_ appreciate what you did. And we're willing to pay isk to show it.
- by Rakshasa Taisab - at 2009.02.11 15:56:00
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106. Ponies - in Player Features and Ideas Discussion [original thread]
SUPER SIGNED!!!!/ Also, introduce Pony Launchers!!! ***#HEART#***
- by Rakshasa Taisab - at 2009.01.31 19:17:00
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107. HIC: How should they survive? - in Player Features and Ideas Discussion [original thread]
Saw the killmails, found them sucky. Flying they onyx myself, and the first thing to keep in mind is; YOU ARE THE TACKLER. What does that mean? Well, let me spell it out for you (for the Onyx): * Don't waste PG on fitting full rack of HML's, yo...
- by Rakshasa Taisab - at 2009.01.31 13:14:00
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108. Discussion: do blockaderunners need a nerf? - in Player Features and Ideas Discussion [original thread]
Nerf the BR's and rename them 'Blockade Fodder'. ^_^
- by Rakshasa Taisab - at 2009.01.30 07:21:00
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109. Certificates: Good Idea; Bad Execution - in Player Features and Ideas Discussion [original thread]
Originally by: Halostorm Edited by: Halostorm on 27/01/2009 09:15:40 Logistics ships are your only real argument for getting multitasking, which certainly isn't a required role for 99.9% of the pilots in EVE. EDIT: Also, requiring the...
- by Rakshasa Taisab - at 2009.01.27 17:16:00
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110. Free Slaves Button - in Player Features and Ideas Discussion [original thread]
No "Reprocessing" option?
- by Rakshasa Taisab - at 2009.01.26 12:12:00
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111. Hide Completed (Level 5) skills on Character Sheet - in Player Features and Ideas Discussion [original thread]
Yes, it's starting to get rather full.
- by Rakshasa Taisab - at 2009.01.23 18:47:00
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112. No topic here is as dumb as this! (Sarcasm?) - in Player Features and Ideas Discussion [original thread]
If you can't afford giving corp members medals every time they fart, then you're doing it wrong. Go take over a dysp moon or something. (Assuming your corp suffers from excessive flatulence, else you should be able to manage using a 2nd grade moo...
- by Rakshasa Taisab - at 2009.01.20 14:15:00
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113. Learning skills aren't cool! - in Player Features and Ideas Discussion [original thread]
Learning skills are how you learn patience in EVE. Playing EVE requires a great deal of patience to be successful.
- by Rakshasa Taisab - at 2009.01.18 17:48:00
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114. CCP, Please put all wormholes in lowsec. - in Player Features and Ideas Discussion [original thread]
Why would I want to go into lowsec? That place pretty much sucks balls. The wormholes should be in 0.0 where they belong.
- by Rakshasa Taisab - at 2009.01.13 14:43:00
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115. Interdictors - about as useful as a chocolate teapot! - in Player Features and Ideas Discussion [original thread]
Mmmm... Chocolate teapot interdictors... I approve this thread.
- by Rakshasa Taisab - at 2009.01.11 18:24:00
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116. Nerfing Local as an intelligence gathering tool - in Player Features and Ideas Discussion [original thread]
It sounds like they're considering using the new wormhole systems as testbeds for the new probing system and removed local.
- by Rakshasa Taisab - at 2009.01.08 15:16:00
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117. PSEX or Pilot Skill Extension - in Player Features and Ideas Discussion [original thread]
Originally by: Dhejay Centrix Originally by: Nofonno It's like with the tomatoes. You can grow ones to adult size in a nitrate fertilised soil and a greenhouse within a month, but it will taste awful, compared to the usual outdoor ...
- by Rakshasa Taisab - at 2009.01.03 12:42:00
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118. have warp disruption spheres stop gate activations? - in Player Features and Ideas Discussion [original thread]
Originally by: Shardrael Edited by: Shardrael on 29/12/2008 06:22:40 I realize it will change the mechanics quite a bit but am I the only one that thinks it is kind of stupid for a 50 man camp not to be able to kill 5 or 6 ships that j...
- by Rakshasa Taisab - at 2008.12.29 11:36:00
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119. Planetcracker - in Player Features and Ideas Discussion [original thread]
A week later CONCORD has officially placed sanctions on clone production for Nikita Alterana in response to reckless and inhumane destruction of orbital bodies. All clones and assets in empire space will be destructed, with immediate effect, and ...
- by Rakshasa Taisab - at 2008.12.26 05:17:00
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120. PLEX (30d GTC item) - suggestion for changes - in Player Features and Ideas Discussion [original thread]
The OP is rather egoistical... Why isn't the seller of PLEX'es entitled to a good price? Seems to me the old barter system kept the prices artificially low, not allowing them to reach the value you'd expect from their demand.
- by Rakshasa Taisab - at 2008.12.24 05:16:00
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